Weapon-Like Special abilities were granting extra attacks from high BAB based on the total attack bonus field, rather than the BAB field.Untyped bonuses added to the attack were being doubled for the ranged line's calculation (although they were being correctly applied to the actual attack bonus). Attack Bonus Calculations were missing their header.The Weapon Damage Die adjustment was not functioning for ranged weapons like crossbows. The Improved Critical feat was not allowing the selection of a weapon or increaseing the critical multiplier.PFS Characters with the Investigator class were not able to purchase standard poisons.The Devotion animal companion racial ability was applying its situational even when replaced by an animal archetype.The Protective ward ability (of the Wizard's Abjuration school) needed an activation.It now bootstraps the appropriate spell instead. The Archon subtypes Greater Teleport ability was marked as a Su, rather than Sp ability.The Martyring item power was able to be combined with the Denying item power.The Psychonaut alchemist archetype was not adding Plane Shift as a bonus spell known at 10th level.Sorcerer favorite custom spells weren't being counted against their spells cast per day when cast.The halfling's Hafling Luck racial ability wasn't applying its bonus properly.The mythic path ability To The Death was showing an incorrect reminder about when the character would die.The Nosferatu template was missing its +2 to Intelligence.The feather subdomain was displaying mass fly as both a 6th level and a 7th level spell.The Amulet of inescapable location was raising an error.The frost brand sword was missing the frost weapon power.In the list of domains available to a deity, among other places, the name of any thing not from the core package was not being displayed properly.The Edit button on the items in the Mounts & Hirelings table was not functioning.Equipping a Shield Bash weapon for a magic shield no longer de-equips the associated shield.Psionics has been enabled for HL, you can now create psionic powers, classes, and races in the editor.Added a new Adjustment for deflection bonuses to AC.The Printed character sheet's spell section now matches the official statblock better, listing spells from highest level to lowest, and marking Domain, Mythic, or Secondary spells.Generated Statblocks for Bards, Barbarians, Clerics, and Druids should match the official statblocks better.When adding notes on the NPC tab, you can now add a "Base Statistics" block. For example, if the kingdom has 20 plain hexes with a farm, you can now add all 20 at once (rather than creating them one at a time). When creating kingdoms, you can now add and modify a stack of similar hexes.Added player content from Pathfinder #77 "Herald of the Ivory Labyrinth".Content from Osirion, Legacy of Pharaohs is now available as part of Pathfinder Campaign Setting #11.Content from People of the Sands is now available as the first part of Pathfinder Player's Companion #14.Here's the complete change list for this update: #PATHFINDER FOR HERO LAB ONLINE UPDATE#This update also includes player content from Adventure Path issue #77, and some bug fixes. This has been added to Campaign Setting #11, which already contains Demons Revisited and Mythic Realms. We've also added a new book in the Campaign Setting line Osirion, Legacy of Pharoahs. This is the first book in a new Player Companion #14 package, which will get 2 other books from the Player Companion line, as Paizo releases more of them. In this update, we've added a new Player Companion book People of the Sands. A new update of the Pathfinder files for Hero Lab is now available from the automatic updates mechanism within Hero Lab.
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